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» Halff Associates
Founded in 1950 in Dallas, Texas, Halff Associates first established its roots as a civil engineering firm. Through the years, the firm has expanded to cover the state of Texas and points beyond. Our practice includes full-service engineering, surveying, environmental services, architecture, right of way acquisition, landscape architecture, planning, and visual technologies.
Please enjoy Halff's vision of reality.
» Halff Associates
8616 Northwest Plaza Drive
Dallas, TX 75225
Tele: ++1.214.346.6200
Facsimile: ++1.214.739.0095
Website: www.halff.com
WavGen and it's Terrashader Pro creates the most innovative software.
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| ::: WINDOWS 32/64BIT
The Wavgen Textureloader Pro™ is available for 32bit and 64bit Windows XP Professional while utilizing all processors on the mainboard (true multithreading). We compile against the latest SDKs for the appropriate OS and 3D applications and all third party tools, plugins, and renderers are supported.
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::: OSX LEOPARD
WavGen Inc has optimized and rebuilt our software SDKs around OS X by Apple Macintosh. This port is ready for Leopard and allows all software applications that run navitve on OS X Leopard to enjoy our remarkable wavelet technology. Multithreading and speed is guaranteed on all third party tools, plugins, and renders.
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::: LINUX 32/64 BIT
WavGen finally delivers Linux for both 32bit and 64bit enterprise. This build guarantees our customers an extremely stable rendering environment with python and shell options while holding or exceeding bench marks for OS X and Windows. All third party tools, plugins, and renderers are also supported that are native to Linux.
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» BUY GEODATA
Click below and browse browse our ever expanding geodata catalogue of Landsat 5, Landsat ETM 7, Quickbird, Ikonos, and Aerial geodata. We have multiple resolutions in stock from the full earth at 15meter true color through a 200meter true color dataset. We also have a variety of high resolution images of major cities and landmarks.
» Wavelets in CG
Wavgen's™ use of a variety of Wavelet formats (i.e. ECW, JPEG2000, WGW) allows very large maps or textures (gigabytes or terabytes of data) to be imported into animation software using normal mapping or UV mapping. Gigabytes of imagery load into the thumbnails and render nodes and you will be surprised how fast and glitch free they will render.
» Key Attributes
Rendering times decrease 10x fold, and non-proxied full hardware texture maps and normal maps shade onto models at 4K hardware texture resolutions. Surfaces and geometries can be viewed, rotated, and zoomed in realtime. Rendering is RAM and disk intensive and we reduce the need for this "hardware friction" 100x fold.
» Key Benefits
The use of our unique wavelet technology facilitates modeling, rendering speed, and IO Texture management while introducing a variety of interactive benefits. You will not require a lot of RAM to incorporate 100's of texture nodes at 1GB each and your SAN storage systems will be spared friction.
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