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» Keyhole



» 20010 Press Releases


Los Angeles 07/04/10

Please enjoy the News Tracer news briefs we will be preparing on a monthly basis highlighting our poduction and software work. They are an easy afternoon read so just cick on them and print them out and head over to the coffee machine or save them for the subway ride home. Please click on the links to the left for past news briefs.



» Download Press Article July 15th 2000




» Download Press Article July 15th 20010



 


terrashader ? terramapper ? terratracer ? terrabrowser ? terracruncher

Wavgen ? Textureloader





::: WINDOWS 32/64BIT

The Wavgen Terramapper Pro? is available for 32bit and 64bit Vista, Windows XP Professional 7 2000 while utilizing all processors on the mainboard (true multithreading). We compile against the latest SDKs for the appropriate OS and 3D applications and all third party tools, plugins, and renderers are supported.


::: OSX LEOPARD

WavGen Inc has optimized and rebuilt our software SDKs around OS X by Apple Macintosh. This port is ready for Leopard and allows all software applications that run navitve on OS X Leopard to enjoy our remarkable wavelet technology. Multithreading and speed is guaranteed on all third party tools, plugins, and renders.


::: LINUX 32/64 BIT

WavGen finally delivers Linux for both 32bit and 64bit enterprise. This build guarantees our customers an extremely stable rendering environment with python and shell options while holding or exceeding bench marks for OS X and Windows. All third party tools, plugins, and renderers are also supported that are native to Linux.


 

» BUY GEODATA



Click below and browse browse our ever expanding geodata catalogue of Landsat 5, Landsat ETM 7, Quickbird, Ikonos, and Aerial geodata. We have multiple resolutions in stock from the full earth at 15meter true color through a 200meter true color dataset. We also have a variety of high resolution images of major cities and landmarks.



» Wavelets in CG

Wavgen's? use of a variety of Wavelet formats (i.e. ECW, JPEG2000, WGW) allows very large maps or textures (gigabytes or terabytes of data) to be imported into animation software using normal mapping or UV mapping. Gigabytes of imagery load into the thumbnails and render nodes and you will be surprised how fast and glitch free they will render.



» Key Attributes

Rendering times decrease 10x fold, and non-proxied full hardware texture maps and normal maps shade onto models at 4K hardware texture resolutions. Surfaces and geometries can be viewed, rotated, and zoomed in realtime. Rendering is RAM and disk intensive and we reduce the need for this "hardware friction" 100x fold.



» Key Benefits

The use of our unique wavelet technology facilitates modeling, rendering speed, and IO Texture management while introducing a variety of interactive benefits. You will not require a lot of RAM to incorporate 100's of texture nodes at 1GB each and your SAN storage systems will be spared friction.


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