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» WavGen's Support Network
WavGen takes pride in the expert support it gives to sales and distribution partners. We wish to support the 32bit and 64bit operating systems and our state-of-the-art data compression software. We also will continue to support all version of Maya, Softimage, 3DsMax, Lightwave, Mentalray, Vray, FInalRender, Brazil I & II, and other 3rd party tools, plugins, render applications, and have therefore expanded our support channels through this section of our web site.
Our powerful network provides you with reliable and exclusive information on our products, as well as all our relevant sales and marketing activities. But most importantly, we offer near real-time support for all service sectors and software products. Our clients receive preferential access to our support and training programs.
| WavGen Support - View Ticket Status |
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WavGen Support |
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::: Paris, France 09/27/2007
WavGen & Trimaran together with geodata from IGN (Institut Geographique Nationale are rendering all stages (etappes) in HD-1080p for the world picture distributed by ASO
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Montreal, Canada 09/23/2007
WavGen & AutoDesk partner up to present at the //ADAPT 2007 conference at the Hyatt Regency in Montreal between September 23-27. //ADAPT 2006 and 2007 conferences have been a perfect sequal to the SIGGRAPH occuring in the month of August and we are proud to have been invited by AutoDesk.
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Perth, Australia 09/12/2007
Earth Resource Mapping and WavGen/Terratracer Incorporated are pleased to announce a 15th year anniversary for being solution providers to a variety of verticals.
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» Compress JP2 Files
Click below and download the latest compression software. How about a free industry standard JPEG2000 compression engine.
» Wavelets in CG
Wavgen Textureloader Pro's™ use of a variety of Wavelet formats (i.e. ECW, JPEG2000, WGW) allows very large maps or textures (gigabytes or terabytes of data) to be imported into animation software using normal mapping or UV mapping. Gigabytes of imagery load into the thumbnails and hardware textures windows in realtime.
» Key Attributes
Rendering speeds decrease 10 fold, and non-proxied full hardware texture maps and normal maps shaded onto models and surface geometries can be viewed, rotated, scaled, and zoomed in realtime.
» Key Benefits
The use of our unique wavelet technology facilitates modeling, rendering speed, and IO Texture management while introducing a variety of interactive benefits. All this and much more in realtime.
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