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» Keyhole



» Windows XP Professional 32bit & 64bit


Wavgen Textureloader Pro™ is the next generation of wavelet based applications.


WavGEn™ Inc Incorporated has established a software subdivision to release the software module Wavgen Textureloader Pro™ on Windows XP Professional (32bit & 64bit) as the wavelet shading solution of choice.


It can be used for any large texture shading project via UV Mapping and Normal Mapping extremely large and heavy textures.


» System Capabilities

• Multithreading capabilities and render-farm performances
• 100% co-exists with 3D CG software and 3rd party software modules
• No more Jpeg Tiling & stitching, just one Terrabyte size wavelet file
• Realtime decoding at all zooms and incredible render performances
• Enhanced anti_aliasing & LOD features, no moireing & crawling ants
• Quickly reduce terrabytes of imagery down to a manageable size
• Free viewer, Photoshop plugin, & batch wavelet compressor
• No more malloc (memory allocation) problems during rendering
• Extremely high quality near realtime previsualizations
• Wavgen Textureloader Pro™ has its own software licensing schema

» Integration & Implementation

• Three tiered Licensing per node with volume discount
• US $350,- Licensing office [500MB compressions & less]
• US $650,- for corporate [10GB compressions & less]
• US $950,- for enterprise [Unlimited compressions]
• 15% yearly maintenance & support
• 100% third party tools, plugins, and renderers support native to OS
• Full Mentalray, VRay, FinalRender, Brazil, Turtle, Maxwell support

WavGen and it's Terrashader Pro creates the most innovative software.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 






::: WINDOWS 32/64BIT

The Wavgen Textureloader Pro™ is available for 32bit and 64bit Windows XP Professional while utilizing all processors on the mainboard (true multithreading). We compile against the latest SDKs for the appropriate OS and 3D applications and all third party tools, plugins, and renderers are supported.


::: OSX LEOPARD

WavGen Inc has optimized and rebuilt our software SDKs around OS X by Apple Macintosh. This port is ready for Leopard and allows all software applications that run navitve on OS X Leopard to enjoy our remarkable wavelet technology. Multithreading and speed is guaranteed on all third party tools, plugins, and renders.


::: LINUX 32/64 BIT

WavGen finally delivers Linux for both 32bit and 64bit enterprise. This build guarantees our customers an extremely stable rendering environment with python and shell options while holding or exceeding bench marks for OS X and Windows. All third party tools, plugins, and renderers are also supported that are native to Linux.


 

» Compress Textures

Click below and download the latest compression software to compress your textures 100x fold. Don't bother saving them as .MAPs and .EXR as this will only balloon your size on disk tremendously and severly strain your hard drive spindles and network infrastructure. Why not try going the other direction and ~>endoding<~ huge textures without loss using our revolutionaty technology applied out of the industry standard JPEG2000 SDK engines that support HDRI 8/16/32bit integer and floating point math.



» Wavelets in CG

Wavgen's™ use of a variety of Wavelet formats (i.e. ECW, JPEG2000, WGW) allows very large maps or textures (gigabytes or terabytes of data) to be imported into animation software using normal mapping or UV mapping. Gigabytes of imagery load into the thumbnails and render nodes and you will be surprised how fast and glitch free they will render.



» Key Attributes

Rendering times decrease 10x fold, and non-proxied full hardware texture maps and normal maps shade onto models at 4K hardware texture resolutions. Surfaces and geometries can be viewed, rotated, and zoomed in realtime. Rendering is RAM and disk intensive and we reduce the need for this "hardware friction" 100x fold.



» Key Benefits

The use of our unique wavelet technology facilitates modeling, rendering speed, and IO Texture management while introducing a variety of interactive benefits. You will not require a lot of RAM to incorporate 100's of texture nodes at 1GB each and your SAN storage systems will be spared friction.


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